Welcome to Ultimate UT - the premier hub for Unreal Tournament enthusiasts since 2012, featuring worldwide low-ping servers, custom gametypes like Monster Match and Monster Siege, and cutting-edge maps, mods, and mutators

Latest News

04
APR
2026

Released Ultimate Packages 3

  • Fixed NexGen HUD showing over scoreboard.
  • Fixed IpToCountry accessed none.
10
FEB
2026

Released Ultimate ScoreBoard 3f

  • ADDED: Animation transition effects; high-performance alpha-blending with sliding motion.
  • ADDED: Extended support for all DeathMatchPlus/TeamGamePlus modes, including Soccer Tournament and Scavenger Hunt.
  • ADDED: Compatibility Shield - 32 slots to exclude unsupported game types.
  • ADDED: Keeps your settings intact, configuration doesn’t need to be updated across versions.
  • ADDED: New fancy scoreboard layout for DM, LMS, and MH.
  • ADDED: Visual gap between player columns.
  • ADDED: Fancy color blinking feature for low-health.
  • ADDED: Colored flag icon support for Scavenger Hunt.
  • ADDED: Timer display for Assault mode.
  • ADDED: Dynamic color support for Headers and Victory Conditions.
  • FIXED: Efficiency (EF) calculation in Team scoreboard headers.
  • OPTIMIZED: High-entity filter; safely ignores 2000+ monsters with zero CPU impact. Ensures monsters are filtered out even if they spawn with a PlayerReplicationInfo.
  • OPTIMIZED: Switched to ChildActor iterators to eliminate global search lag.
  • REFINED: Full code cleanup to "Ultimate Standard" [Compact Allman].
29
APR
2026

Released Ultimate NewNet 1p

  • Removed rocket launcher team-lock targeting on team stationary pawns.
  • Improved Weapon Replacement Mutator; array-based, 128 replace/exclude entries via [UN.ini], preserves custom starting weapons, no forced NewNet Enforcer/Impact Hammer/Translocator on spawn, removed outdated ST_Mutator.
  • NewNet now pushes replacements via WLMut for XV Weapon Locker, enabling custom NewNet weapon support.
  • Properly replaces ScriptedPawn Botpack weapons with NewNet versions.
  • Automatically unlinks NewNet Replacer when a subclass is detected for enabling extended support for custom NewNet weapons.
  • Fixed chat animation not being visible to the local player [now correctly shown].
  • Added Grappling Hook offhand bind window, accessible via !gh.
  • Removed double teleporting effect.
24
JUL
2026

Released Monster Match v21

  • Fixed: The "Sky Drift" bug where monsters in HoldSpot would visually float away for players.
  • Fixed: Monsters now correctly perceive and actively engage other monster enemies.
  • Fixed: Obstacle jumping ability for monsters.
  • Added: Score and Credit restoration system for both players and bots.
  • Added: No longer lose all credits on death, 10% credit penalty is applied.
  • Added: Initial implementation of bot monster spawning. Bots will now actively create monsters if they have sufficient credits (Experimental).
  • Added: Time limit victory condition. When EnableTieEnd=False, the team with the highest-scoring player at the end of the time limit wins the match. When EnableTieEnd=True, the match ends in a draw.
  • Improved: Enemy Scan setup to reduce overhead and improve server CPU performance.
  • Improved: Attack, Defend and Follow orders.
  • Increased: Maximum team monster count to 600.
  • Reworked: Giant Manta and Vermin Gasbag are now Manta Elite and Gasbag Elite, with reduced size for improved pathing.
  • Improved: Colorized tool names in the HUD and removed unnecessary spacing.
  • Improved: Monster spawn, despawn, and credit spawn effects.
  • Improved: Gold Monster Tools now correctly drop when players are killed for any reason.
31
MAY
2025

Siege Ultimate v2 Update by Deepu

  • Added monster siege game type.
  • Fixed spawn protection while attacking monsters.
  • Fixed the base core damaging message during monster attacks.
  • Players join only the red team for siege monster.
  • Added monster name and health identification.
  • Fixed killing spree ended message when a player is killed by monsters.
  • Added monster killing messages with green styling. "You were killed" message. Code enhancements by Yurkapotam.
  • Fixed blank killing spree messages.
  • Added infinite monster siege game type.
  • Added, Flashlight, Searchlight, Old Shield Belt and Power Shield.
25
MAY
2025

Monster Siege v7 Update by Deepu

  • Fixed broken core shields.
  • Monsters can now detect siege buildings faster.
25
MAY
2025

New Monster Match Maps

  • MM-Airie (Fixed & Polished)
  • MM-AncientTitan (Fixed & Polished)

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Deepu

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Ranju

Owner

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Tagles Malsto

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Coder

Yuri

Admin

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