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The Ultimate UT for Unreal Tournament
Latest News
04
APR
2026
Released Ultimate Packages 3
- Fixed NexGen HUD showing over scoreboard.
- Fixed IpToCountry accessed none.
10
FEB
2026
Released Ultimate ScoreBoard 3f
- ADDED: Animation transition effects; high-performance alpha-blending with sliding motion.
- ADDED: Extended support for all DeathMatchPlus/TeamGamePlus modes, including Soccer Tournament and Scavenger Hunt.
- ADDED: Compatibility Shield - 32 slots to exclude unsupported game types.
- ADDED: Keeps your settings intact, configuration doesn’t need to be updated across versions.
- ADDED: New fancy scoreboard layout for DM, LMS, and MH.
- ADDED: Visual gap between player columns.
- ADDED: Fancy color blinking feature for low-health.
- ADDED: Colored flag icon support for Scavenger Hunt.
- ADDED: Timer display for Assault mode.
- ADDED: Dynamic color support for Headers and Victory Conditions.
- FIXED: Efficiency (EF) calculation in Team scoreboard headers.
- OPTIMIZED: High-entity filter; safely ignores 2000+ monsters with zero CPU impact. Ensures monsters are filtered out even if they spawn with a PlayerReplicationInfo.
- OPTIMIZED: Switched to ChildActor iterators to eliminate global search lag.
- REFINED: Full code cleanup to "Ultimate Standard" [Compact Allman].
29
APR
2026
Released Ultimate NewNet 1p
- Removed rocket launcher team-lock targeting on team stationary pawns.
- Improved Weapon Replacement Mutator; array-based, 128 replace/exclude entries via [UN.ini], preserves custom starting weapons, no forced NewNet Enforcer/Impact Hammer/Translocator on spawn, removed outdated ST_Mutator.
- NewNet now pushes replacements via WLMut for XV Weapon Locker, enabling custom NewNet weapon support.
- Properly replaces ScriptedPawn Botpack weapons with NewNet versions.
- Automatically unlinks NewNet Replacer when a subclass is detected for enabling extended support for custom NewNet weapons.
- Fixed chat animation not being visible to the local player [now correctly shown].
- Added Grappling Hook offhand bind window, accessible via !gh.
- Removed double teleporting effect.
07
JUN
2025
Monster Match v20 Update by Deepu
- Added strong ownership with the owner. Monsters no longer lose their owner when a player switches teams or reconnects from the server. Ownership is restored if the player returns.
- Added the Base Queens can detect enemies at any distance.
- Added follow order.
- Faster updates to orders displayed on the HUD.
- Player protection remains active while firing weapons and will not be removed.
- Removed bNetOwner from monsters to free up network channels more quickly when players move away from them.
- Credit spawns no longer inherit Instigator bounds, improving network channel cleanup when players move away.
- Added mutator to override monster spawner costs.
- Fixed Queen's shield will be destroyed upon the Queen's death.
- Fixed RestartPlayer function must be executed when a player reconnects from the server.
- Fixed spawner priority bug.
- Fixed spectator icon view.
- Polished team credit info.
- Fixed credit override bug (untested).
- Added option to enable or disable console kill messages (disabled by default).
- Optimized MPRI.
- Added: credit taking function if the player or bot has more than 250 credits.
- Added: ownership taking function if their original owner changed teams or disconnected from the server.
- Replaced Giant Gasbag with Vermin Gasbag by Nemesix.
- Implemented experimental enemy detection code.
31
MAY
2025
Siege Ultimate v2 Update by Deepu
- Added monster siege game type.
- Fixed spawn protection while attacking monsters.
- Fixed the base core damaging message during monster attacks.
- Players join only the red team for siege monster.
- Added monster name and health identification.
- Fixed killing spree ended message when a player is killed by monsters.
- Added monster killing messages with green styling. "You were killed" message. Code enhancements by Yurkapotam.
- Fixed blank killing spree messages.
- Added infinite monster siege game type.
- Added, Flashlight, Searchlight, Old Shield Belt and Power Shield.
25
MAY
2025
Monster Siege v7 Update by Deepu
- Fixed broken core shields.
- Monsters can now detect siege buildings faster.
25
MAY
2025
New Monster Match Maps
- MM-Airie (Fixed & Polished)
- MM-AncientTitan (Fixed & Polished)
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