WELCOME

The Ultimate UT for Unreal Tournament

Latest News

04
APR
2026

Released Ultimate Packages 3

  • Fixed NexGen HUD showing over scoreboard.
  • Fixed IpToCountry accessed none.
10
FEB
2026

Released Ultimate ScoreBoard 3f

  • ADDED: Animation transition effects; high-performance alpha-blending with sliding motion.
  • ADDED: Extended support for all DeathMatchPlus/TeamGamePlus modes, including Soccer Tournament and Scavenger Hunt.
  • ADDED: Compatibility Shield - 32 slots to exclude unsupported game types.
  • ADDED: Keeps your settings intact, configuration doesn’t need to be updated across versions.
  • ADDED: New fancy scoreboard layout for DM, LMS, and MH.
  • ADDED: Visual gap between player columns.
  • ADDED: Fancy color blinking feature for low-health.
  • ADDED: Colored flag icon support for Scavenger Hunt.
  • ADDED: Timer display for Assault mode.
  • ADDED: Dynamic color support for Headers and Victory Conditions.
  • FIXED: Efficiency (EF) calculation in Team scoreboard headers.
  • OPTIMIZED: High-entity filter; safely ignores 2000+ monsters with zero CPU impact. Ensures monsters are filtered out even if they spawn with a PlayerReplicationInfo.
  • OPTIMIZED: Switched to ChildActor iterators to eliminate global search lag.
  • REFINED: Full code cleanup to "Ultimate Standard" [Compact Allman].
29
APR
2026

Released Ultimate NewNet 1p

  • Removed rocket launcher team-lock targeting on team stationary pawns.
  • Improved Weapon Replacement Mutator; array-based, 128 replace/exclude entries via [UN.ini], preserves custom starting weapons, no forced NewNet Enforcer/Impact Hammer/Translocator on spawn, removed outdated ST_Mutator.
  • NewNet now pushes replacements via WLMut for XV Weapon Locker, enabling custom NewNet weapon support.
  • Properly replaces ScriptedPawn Botpack weapons with NewNet versions.
  • Automatically unlinks NewNet Replacer when a subclass is detected for enabling extended support for custom NewNet weapons.
  • Fixed chat animation not being visible to the local player [now correctly shown].
  • Added Grappling Hook offhand bind window, accessible via !gh.
  • Removed double teleporting effect.
07
JUN
2025

Monster Match v20 Update by Deepu

  • Added strong ownership with the owner. Monsters no longer lose their owner when a player switches teams or reconnects from the server. Ownership is restored if the player returns.
  • Added the Base Queens can detect enemies at any distance.
  • Added follow order.
  • Faster updates to orders displayed on the HUD.
  • Player protection remains active while firing weapons and will not be removed.
  • Removed bNetOwner from monsters to free up network channels more quickly when players move away from them.
  • Credit spawns no longer inherit Instigator bounds, improving network channel cleanup when players move away.
  • Added mutator to override monster spawner costs.
  • Fixed Queen's shield will be destroyed upon the Queen's death.
  • Fixed RestartPlayer function must be executed when a player reconnects from the server.
  • Fixed spawner priority bug.
  • Fixed spectator icon view.
  • Polished team credit info.
  • Fixed credit override bug (untested).
  • Added option to enable or disable console kill messages (disabled by default).
  • Optimized MPRI.
  • Added: credit taking function if the player or bot has more than 250 credits.
  • Added: ownership taking function if their original owner changed teams or disconnected from the server.
  • Replaced Giant Gasbag with Vermin Gasbag by Nemesix.
  • Implemented experimental enemy detection code.
31
MAY
2025

Siege Ultimate v2 Update by Deepu

  • Added monster siege game type.
  • Fixed spawn protection while attacking monsters.
  • Fixed the base core damaging message during monster attacks.
  • Players join only the red team for siege monster.
  • Added monster name and health identification.
  • Fixed killing spree ended message when a player is killed by monsters.
  • Added monster killing messages with green styling. "You were killed" message. Code enhancements by Yurkapotam.
  • Fixed blank killing spree messages.
  • Added infinite monster siege game type.
  • Added, Flashlight, Searchlight, Old Shield Belt and Power Shield.
25
MAY
2025

Monster Siege v7 Update by Deepu

  • Fixed broken core shields.
  • Monsters can now detect siege buildings faster.
25
MAY
2025

New Monster Match Maps

  • MM-Airie (Fixed & Polished)
  • MM-AncientTitan (Fixed & Polished)

Live Servers

GameTracker Banner GameTracker Banner GameTracker Banner GameTracker Banner GameTracker Banner GameTracker Banner GameTracker Banner

Community

Join the Discord

For live chat, finding matches, and connecting with other UT99 players.

Join Now

Ultimate UT Forum

Discuss maps, mods, and strategies with the entire community.

Go to Portal

Our Team

Deepu

Owner

Maintainer

Ranju

Owner

Server Manager

Tagles Malsto

Admin

Coder

Yuri

Admin

Coder

Jan (HTC)

Promoter

 

Zatan

Promoter